Art Test - Level Design
An overview of the entire level

An overview of the entire level

Repurposed the provided fence asset into a bridge!

Repurposed the provided fence asset into a bridge!

It was fun figuring out different ways to utilize the single rock asset to create complex new shapes

It was fun figuring out different ways to utilize the single rock asset to create complex new shapes

The spire-like rock shape is another example of creatively utilizing the single rock asset provided

The spire-like rock shape is another example of creatively utilizing the single rock asset provided

The house asset seen in the other images was used to create a hidden entrance to a possible underground facility

The house asset seen in the other images was used to create a hidden entrance to a possible underground facility

Art Test - Level Design

This was the second part of an art test where I was tasked with creating a level in Unreal using assets provided by the studio, and setting up the lighting and post effects. I was also tasked with creating a wooden chest asset and incorporating it into the level as well.

The only direction was to "make it look nice" so I decided to try and create a level that could be used as a single player, story driven area as well as a medium to large sized multiplayer map. I tried to use the assets provided in creative and interesting ways, and I had a lot of fun blending all of the ground textures and set dressing the assets to lead the player fluidly around the map between points of interest.

Given more time, I would have liked to create some material and texture variations in Unreal to give more variety to the assets provided.

More artwork